471 Episodes

  1. Running An Indie Studio (with Matt Gravelle)

    Published: 7/2/2019
  2. "E for Everybody!" Patches and Add-on Content; International Age Ratings Systems

    Published: 6/25/2019
  3. E3 2019 Special

    Published: 6/18/2019
  4. Nice Games Jam: "Rules"

    Published: 6/11/2019
  5. “That wasn’t the angle I was going for.” Extra Modes; Unit Testing

    Published: 6/4/2019
  6. Narrative Design (with Beth Korth)

    Published: 5/28/2019
  7. “A secret room with secret stuff!” Game Length; Saving and Loading Systems

    Published: 5/21/2019
  8. “Once more with feeling!” Scoring Systems; Lives and Continues

    Published: 5/13/2019
  9. “It’s time for Gex.” Nice Games Bulletin

    Published: 5/7/2019
  10. Nice Games Jam: "Blob Ball"

    Published: 4/30/2019
  11. “When two colors of paint really love each other…” Video Game Events; Color Theory

    Published: 4/23/2019
  12. “Three-headed monster.” Resource Management in Games; Boss Battles

    Published: 4/16/2019
  13. “I had a tiny violin around here somewhere…” Nice Games Bulletin

    Published: 4/9/2019
  14. "Does this game mechanic spark joy?" Team Building; Game Identities

    Published: 4/2/2019
  15. GDC 2019 Special

    Published: 3/26/2019
  16. "I definitely thought of that ahead of time." Localization Systems; Accessibility

    Published: 3/20/2019
  17. Developer/Publisher Relations (with August Brown)

    Published: 3/12/2019
  18. "Let Reggie get back to work." Fanbases; Game Design Balance

    Published: 3/5/2019
  19. "It's Black History Month, y'all!" Audio Basics; Representation in Games

    Published: 2/26/2019
  20. "But other developers made it." Nice Games Bulletin

    Published: 2/19/2019

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The podcast where nice gamedevs talk gaming and game development. Nice!